Alistair Wong for Siliconera:

The Resident Evil 2 staff had an afterparty to celebrate the launch of the game, and they were secretly recorded by producer Yoshiaki Hirabayashi, resulting in an off-the-cuff, informal roundtable discussion of the details behind the game’s development around a nice round of beer.

Some interesting tidbits surfaced from this. I love the consideration around something as (seemingly) simple as the design of the convenience store opening. It’s also nice to hear about the enthusiasm for the project by the actors involved because of their knowledge of the original game.

The team’s concern about the reception and rating of the game—in hindsight—is pretty funny considering we now know just how well the game did.

Maybe that means we’ll be getting a Resident Evil 3 remake sooner than later?